BRIGHT GAMING . CAREER DAY
From Prototype to Product
The tiny Design Lab shows a game rule. A real game has to make dozens of systems agree.
Vipers skin selection
A player makes one visible choice

Choose a Bioforge Viper appearance.

Vipers gameplay
The game has to honor that choice

The selected Viper appears correctly in actual gameplay.

What had to work behind those two pictures?

ART
USER INTERFACE
PLAYER DATA
GAMEPLAY
TESTING
?
Game development is getting all the pieces to work together.
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